When we were planning this crowdfunder, we went through the normal list of add-ons we could maybe use to round out the campaign offerings. Deluxe edition? Nope, I wanted everyone who got the core book to get the same experience. Signing your book? Nope, causes too many problems for shipping. GM Screen? Nope, this really isn’t the kind of game to benefit from a screen. BUT: that made me ponder what we could do to help the GM and all the other players at the table.
Hence, a notebook for architect and rebels alike, designed to help prep for sessions, record the progress of your revolution, draft ideas for new moves and covenants, and more. Let’s talk about what you can expect within its pages:
Basic Details
The book’s going to be 160 pages, largely ruled, and a standard notebook size – 130 mm x 210 mm. It’s also double-sided: open the book from one direction and you’ll get 80 pages of tasty rebel-flavoured pages, flip it over and you’ve got hot red architect content.
There’s also an elastic closure, tables of contents for each side, a blank page for you to keep notes on important locations in the book, and all those useful notebook features. But what makes it special, what makes it Voidheart? Here are some examples:
Rules References
The first couple of spreads on each side of the book are reference material more than writing prompts. You can flip to the front in the middle of play for a refresher on Architect Reactions, rebel moves, core principles and more.
Guided Note-taking
Next up is the bulk of the book – a bunch of different sections on each of the key parts of a Voidheart Symphony campaign, with headings and marginalia to help you record key events and plan out interesting moments. We’ve got sections on vassals, letting you track the core details created by the vassal prep procedures and the progress of the investigation:
We’ve got spreads devoted to your rebel, letting you keep details on the crew:
We’ve got a half-dozen different city layouts, ready for you to pick one and start writing down important locations:
We’ve got space for your rebel to write a diary of their work so far, maybe passed around the group so that each rebel takes a turn to write session summaries:
And many more spread types!
Freeform Note-Taking
Finally, the central third of the book is devoted to space for open-ended doodling. These sections have some ideas in the margins, but they’re mainly here for you to write down whatever comes to mind.
So, that’s the core pitch for the notebook – a space for players and GMs to write down any thoughts or actions or ideas spurred by the campaign. When you get it you’ll also get a PDF of the notebook, and also separate PDFs for each section for you to print out or duplicate as you wish. We have other plans for the notebook on top of everything else I’ve described here, but we’ll have to hit some more stretch goals before I tell you about those.