Latest from the Creator
Silverarm
22 days ago
Interloper Progress!
Howdy backers, Thanks for your support, I generally like to give a project update once a month and will aim to get back on that going forward. I'm closing in on the final ...
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Silverarm
3 months ago
Woo! Surveys Out and Preorder Store Open
Howdy backers, Thanks so much for supporting Interloper and making this the most funded Silverarm project so far! We're on track for getting it to your doorstep Q3 2025. Wil...
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Silverarm
5 months ago
NPC Persons of Interest Art Reveal
Howdy backers, Thanks so much for all your support. We're getting near the final days and I wanted to share some of the great NPC portraits...
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Silverarm
5 months ago
$60k! New Stretch Goal Incoming for Original Soundtrack Album
Howdy backers, I'll try to keep the main updates limited to every few days to keep your Mothership Month email lo...
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Silverarm
5 months ago
$45k at 24 Hours In! Smyth Sewn Binding and Bonus Mothership Month Patch Unlocked
Howdy backers, I'm absolutely blown away by the pace you've been stacking up the pledges on Interloper. Thanks so much for your support a...
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Silverarm
5 months ago
Cross Collaboration with Awaiting the Burning Gods Unlocked
As a Mothership Month bonus,  Silverarm  is teaming up with Magnum Galaxy Games  to make both our books even better. Since both projects funded in record time today, Dave will create a d100 table of unique Robot Personalities you could meet on Interloper, while Joel will expan...
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PROJECT UPDATE
Silverarm
CREATOR
22 days ago

Project Update: Interloper Progress!

Howdy backers,

Thanks for your support, I generally like to give a project update once a month and will aim to get back on that going forward.

I'm closing in on the final manuscript to submit to my editor and get into layout. Writing has taken longer as the book has expanded with additional location content and revising the webs of clues.

The central Thomas Forysthe murder mystery in Interloper forms a node network of clues that offers lots of directions to take the investigation. A compelling network of clues is real important on a mystery adventure that isn't linear or solved in a  quantum state.   It's not too different from designing a dungeon where it's good practice to provide looping and interconnected paths for more varied and interesting navigation choices. The clues act as "doors" between locations on Interloper. For an interesting investigation I've tried to ensure that there's always some clues that are easily found and interpreted to provide forward momentum on investigating, some that are more hidden to discover, and others with a more obscure meaning. Some of these clues lead to entirely different side mysteries and hooks.

I've found variety is also key to the gameability of a sandbox module, allowing players to zig instead of zag. As in previous modules, like Desert Moon of Karth, I've worked to make the world of Interloper more dynamic is filling it with plenty of interesting interactive content hooks in the form of the interplay between NPC's- want they want from each other and the crew as useful tools. Ideally, if your players never even tried to solve the murder, they still have a great time with the module getting up to other shenanigans as various clocks ticks down to doom and mayhem.

 Currently we're still on track for a Q3 2025 release!

 Here's some of the illustrations for the introduced modified bioforms roaming around Interloper from Francesco Zanieri, doomed to freeze as the planet drifts into darkness.





See ya soon,
Joel

P.S: The 'Til Death Do Us Part zine is in final layout and digital versions should be released shortly.
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PROJECT UPDATE
Silverarm
CREATOR
3 months ago

Project Update: Woo! Surveys Out and Preorder Store Open

Howdy backers,

Thanks so much for supporting Interloper and making this the most funded Silverarm project so far! We're on track for getting it to your doorstep Q3 2025. Will be quiet here until next update in February.

Here's the next steps: Surveys are already out and digital PDFS of already created products will go out by end of the month. I'll be sending out monthly updates to keep everyone in the loop and will be checking in to answer any questions you might have. I'm really excited to get this all wrapped up.   

Also the preorder store is live for folks who missed the campaign or if you want any add-ons!

https://interloper.backerkit.com/survey_stores

Thanks,
Joel

PS: Had a couple people ask, the Bastion of the Barren Five brochure adventure is the same as its' former working title Bastion of the Barren Six which was offered with our last Kickstarter. If you already backed that one, it's the same thing.



 
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Sorry, Mothership Month is a bit of a blur and I can't remember; Is the first 48-hrs patch the same as the patch included with the Limited Edition?

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Will Rust Womb be available as an add-on outside of the limited edition tier?

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PROJECT UPDATE
Silverarm
CREATOR
5 months ago

Project Update: NPC Persons of Interest Art Reveal

Howdy backers,


Thanks so much for all your support. We're getting near the final days and I wanted to share some of the great NPC portraits that Jacob Fleming has been putting out. Each of them has their own desires, relations, tasks for the PC's- and someone is a murderer. In designing Interloper it was important to me that the crews can approach the module without following some singular "correct" path of investigation and still have a sweet time. In a lot of the noir media that inspired Interloper there isn't a lot of black and white morality but a cast of characters covered in varying shades of grey. To achieve this feel I try to keep even  adversarial or repugnant NPC's as potential people the crew might be interested in aligning their interests with as they try to solve the murder or get entirely swept up in other sidequests that draw their interests. Uncovering the web of connections and secrets between the inhabitants of Interloper is a investigative or social crawl that should provide some fun routes for exploration. The game is afoot! 🕵️    

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