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ThereWolf! Games
15 days ago
Update #9: March 2026 Progress Update
Greetings, y’all! Hooboy, big updates this month. Let’s jump right into it. The biggest news is that the Mothership Month ’25 Megapledge Manager is now live! Everyone who bac...
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ThereWolf! Games
about 2 months ago
Update #9: February(ish) 2026 Progress Update
Greetings y’all! My apologies for the late update – February snuck in and out like a thief in the night. But we’re here now, so let’s get to it! I’ve got a number of positive...
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ThereWolf! Games
3 months ago
Update #9: January 2026 Progress Update
Greetings, y’all! A relatively brief update here, but happy to say it’s all positive news: • Joseph (Snakes of Russia) has begun work on the OST. I’ve gotten WIP versions of ...
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ThereWolf! Games
4 months ago
Update #8: December 2025 Progress Update
Greetings y’all! As we come to the end of 2025, I wanted to provide an update on how the project is progressing and where things stand in terms of timelines. Writing on No Go...
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ThereWolf! Games
5 months ago
Update #7: Now the Work Begins
Greetings y'all! Well, we did it - the campaign is complete and was more successful than I could have imagined. I've said it before and will say it again, but thank you to e...
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ThereWolf! Games
5 months ago
Update #6: 48-Hour Warning!
Greetings y’all! There are now just over 48 hours left to Mothership Month 2025, which means you’ve got a two days and change for the chance to back No Gods, No Masters! This...
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PROJECT UPDATE
ThereWolf! Games
CREATOR
15 days ago

Project Update: Update #9: March 2026 Progress Update

Greetings, y’all!

Hooboy, big updates this month. Let’s jump right into it.

The biggest news is that the Mothership Month ’25 Megapledge Manager is now live! Everyone who backed the project should have received a notification in their email. If you haven’t received that notification, you should check your spam folder. If it’s not there, you can also log in directly into Backerkit and you should see a notification that you have a survey pending. And, if none of the above works, reach out directly to [email protected]

For those that didn’t back but are following along, you can access the Megapledge Manager as a pre-order store front via this link: https://mothership-month-2025.backerkit.com/hosted_preorders

Now that we’ve got that cleared up, on to project updates. I’m ecstatic to announce that the OST has been finalized by Snakes of Russia! This is going to be included with all copies of No Gods, No Masters as a digital download, and it absolutely slaps. 

For the core book, I’m just a little behind where I wanted to be in terms of final writing. The good news is that the book is plugged into layout and now it’s just a matter of adding and trimming the text here and there to firm it up. I anticipate getting it back out to Josh for a final developmental editing pass this week.

Timeline updates:

  • April ’26:
    • No Gods, No Masters manuscript in post-editing updates.
      • Updated manuscript to be plugged into layout 
      • Pre-print version in layout sent off for final editing pass.
    • Final edit of No Gods, No Masters returned to me for final revisions and proofreading. 
      • Print-ready version to be prepped once final revisions and proofreading pass are complete.
    • Manuscript writing on Sphere of Influence continues – targeted for completion by mid-month.
      • Manuscript of Sphere of Influence off to developmental editing.
 
  • May ’26:
    • Final edit of Sphere of Influence returned to me for final revisions and proofreading. 
      • Print-ready version to be prepped once final revisions and proofreading pass are complete.
    • Print-ready versions of No Gods, No Masters and Sphere of Influence sent to printer.
      • Pre-production review copies anticipated; expect a maximum of 2 passes necessary.
    • Print-friendly versions of No Gods, No Masters and Sphere of Influence to be prepared.
    • Hyper-linked PDFs of No Gods, No Masters and Sphere of Influence to be prepared.
 
That’s all for now. Thanks for your support and continuing to follow along!

Best,
Nate (ThereWolf! Games)
Includes Backer-Exclusive Content
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There was so much that I couldn't get everything, but backed this at a dollar so I could upgrade, but don't see it in the pledge manager?

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PROJECT UPDATE
ThereWolf! Games
CREATOR
about 2 months ago

Project Update: Update #9: February(ish) 2026 Progress Update

Greetings y’all!
My apologies for the late update – February snuck in and out like a thief in the night. But we’re here now, so let’s get to it! I’ve got a number of positive updates to go through:

  • The first round of developmental editing by Josh has been completed on No Gods, No Masters. I’m currently working on updates to the manuscript based on his feedback, then that’ll get plugged into layout before going back to him for a final editing pass. This is a change from my original plan to get all edits complete prior to layout, but I want to make sure everything fits and trim back language as needed since I know the max space I have to work with.

  • A new round of art for both No Gods, No Masters has come through from Bryce, and it looks (unsurprisingly) phenomenal. Just look at this guy:
Who could this be? I'm sure he's friendly...

  • Possibly the most exciting news is that all of the patches have arrived on my doorstep. I’m currently QC’ing every one of these so I can take any issues back to my manufacturer. After that, it’s gonna be a long week of bagging and tagging over a thousand of these suckers. Take a look:
You're going to be so fancy with these on your back. Or wherever you want to stick them, I guess.

  • The OST is progressing nicely. Joseph (Snakes of Russia) is planning on getting the final OST out to me by 01Apr26, so I’ll keep y’all posted on that as well!
 
Progress on Sphere of Influence is slower than I would like, but I’m happy to report that I finally cracked the adventure, tentatively titled “To Breathe or Not to Breathe”, which was my major roadblock. I’ve updated the timelines accordingly since this has been delayed a bit. As part of the art delivered by Bryce, he put together an updated version of the cover for Sphere of Influence. I think it’s a big improvement – check out the final version below:
 
Timeline updates:
  • March ’26:
    • No Gods, No Masters manuscript in post-editing updates.
      • Updated manuscript to be plugged into layout.
      • Pre-print version in layout sent off for final editing pass.
    • Manuscript writing on Sphere of Influence continues – targeted for completion by month’s end.
      • Manuscript of Sphere of Influence off to developmental editing.

  • April ’26:
    • OST targeted for finalization.
    • Final edit of No Gods, No Masters returned to me for final revisions and proofreading. 
      • Print-ready version to be prepped once final revisions and proofreading pass are complete.
    • Final edit of Sphere of Influence returned to me for final revisions and proofreading. 
      • Print-ready version to be prepped once final revisions and proofreading pass are complete.

  • May ’26:
    • Print-ready versions of No Gods, No Masters and Sphere of Influence sent to printer.
      • Pre-production review copies anticipated; expect a maximum of 2 passes necessary.
    • Print-friendly versions of No Gods, No Masters and Sphere of Influence to be prepared.
    • Hyper-linked PDFs of No Gods, No Masters and Sphere of Influence to be prepared.
 
That’s it for my updates, but while I’ve got your attention I wanted to plug a few cool things going on:
 
That’s it for now, and I’ll try to get back with an update before the end of the month so I can get myself back on schedule. Until then, stay safe, y’all.

Best,
Nate (ThereWolf! Games)
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PROJECT UPDATE
ThereWolf! Games
CREATOR
3 months ago

Project Update: Update #9: January 2026 Progress Update

Greetings, y’all!

A relatively brief update here, but happy to say it’s all positive news:
  • Joseph (Snakes of Russia) has begun work on the OST. I’ve gotten WIP versions of 5 tracks so far, and I am pleased to say that each one whips. It is exactly the soundscape I imagined for this adventure and I’ll have some previews up in a future update.
  • The manuscript of No Gods, No Masters is with Josh for editing. He’s currently wrapping up some work on the Liminal Horror Deluxe Edition, so I’m expecting feedback from him sometime next week.
  • I’m midway through playtesting No Gods, No Masters. I actually expected to finish by now, but there have been some delays due to the Philadelphia Area Gaming Expo, a stomach bug that wiped me out for a couple days, and just general timing issues. Happy to report that so far it works as intended! I have a number of ideas for how to improve the module already, including actually navigating the damn building, so I’m going to plug those in once I finish out playtesting and get Josh’s edits back.
  • Bryce has been working on some new art for No Gods, No Masters and Sphere of Influence. The early sketches are cool as hell, and the updated cover for Sphere of Influence is looking very good. I’ll share more once it’s a little further along.
  • Millie sent me over some revised patch designs. I had requested these because, after a bit of thought and digging around, the original versions held a lot of minute details that I was afraid would be lost in the production of the patches. The new designs have changed very little with the exception of removing some of the fiddly details so that the overall images translate better to physical patches.

All of the January ’26 targets were hit with the exception of manuscript writing on Sphere of Influence. That has lagged behind a bit, but I’m planning on catching up over the next week or two while No Gods, No Masters is in first-pass editing. So far, the timelines from the previous update remain the same!

On an unrelated note, I want to acknowledge how rough things are just…everywhere right now. My heart goes out to everyone in Minneapolis and I’m keeping my eyes peeled for further marches in my area. If there’s anything y’all can contribute to the causes highlighted in the TKG Discord or elsewhere, I hope you do so. And to any of you that are in Minneapolis right now – stay strong. We’re all with you.

Best,
Nate (ThereWolf! Games)
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PROJECT UPDATE
ThereWolf! Games
CREATOR
4 months ago

Project Update: Update #8: December 2025 Progress Update

Greetings y’all!

As we come to the end of 2025, I wanted to provide an update on how the project is progressing and where things stand in terms of timelines. Writing on No Gods, No Masters continues apace — the principal challenges have been the inclusion of 4 additional tower levels and the expansions to the NPC generator table. Ensuring that the additional levels are both interesting and not redundant with those that already exist has been my primary goal in the writing process, and I’m pretty happy with where they currently stand! I’ve also had to rework the original system by which level rolls are made when building out the tower.

My original conception had been that runs up the tower would be brief, 2 to 3 sessions at maximum. The mechanic is simple — roll 1d10 and add the current Height (e.g. the number of levels climbed by the players) to determine the next level, organically pushing the players higher in the tower while preventing end-stage levels from being rolled at the start. Adding levels to the level pool naturally creates the possibility that runs will be longer than envisioned. Originally, these were averaging around 10 to 12 levels in total — now it’s closer to 13 to 15. I don’t ultimately think that’s a bad thing, but it does run the risk of diluting tension by spreading the adventure across too many sessions. I might revisit the level-rolling mechanic after editing to ensure that it remains punchy in the way I intended.

I will finally (FINALLY) be running the first playtest of the module this week. A lingering sinus infection and holiday schedules precluded me from being able to get to playtesting until this point, but it’s also offered me the opportunity to rethink some of the component pieces of the module, so it’s not all bad. 

Overall, I’m a couple of weeks behind where I had wanted to be, but not enough to impact any of my original projections. Here’s where things currently stand:

  • January ’26: 
    •  Playtest of No Gods, No Masters.
    •  Manuscript of No Gods, No Masters off to developmental editing. 
    • Snakes of Russia begins work on OST.
    • Manuscript writing of Sphere of Influence targeted for completion by month’s end.
  • February ’26: 
    • Edited manuscript of No Gods, No Masters returned to me for revision. Revised version will be applied to layout.
    • Playtest of Sphere of Influence.
    • Manuscript of Sphere of Influence off to developmental editing.
  • March ’26: 
    • Revised, pre-print version of No Gods, No Masters off for final editing pass.
    • Edited manuscript of Sphere of Influence returned to me for revision. Revised version will be applied to layout.
    • OST targeted for finalization.
  • April ’26: 
    • Final edit of No Gods, No Masters returned to me for final revisions and proofreading. Revision version will be applied to layout for press-ready version.
    • Final edit of Sphere of Influence will go to proofreading. Any final revisions will be applied to layout for press-ready version.

In other news, TKG has notified those of us who participated in Mothership Month ’25 that the mega pledge manager has been assembled by Backerkit. TKG is still compiling information around various rewards for each of the projects, but hopefully the pledge manager will go live shortly into the new year, including the option for late pledges. Once that goes live, I’ll update everyone here.

For now, I’m wishing all of you a happy and safe new year. See you in 2026!

Best,
Nate (ThereWolf! Games)
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