Project Update: Update #9: February(ish) 2026 Progress Update
Greetings y’all!
My apologies for the late update – February snuck in and out like a thief in the night. But we’re here now, so let’s get to it! I’ve got a number of positive updates to go through:
- The first round of developmental editing by Josh has been completed on No Gods, No Masters. I’m currently working on updates to the manuscript based on his feedback, then that’ll get plugged into layout before going back to him for a final editing pass. This is a change from my original plan to get all edits complete prior to layout, but I want to make sure everything fits and trim back language as needed since I know the max space I have to work with.
- A new round of art for both No Gods, No Masters has come through from Bryce, and it looks (unsurprisingly) phenomenal. Just look at this guy:
- Possibly the most exciting news is that all of the patches have arrived on my doorstep. I’m currently QC’ing every one of these so I can take any issues back to my manufacturer. After that, it’s gonna be a long week of bagging and tagging over a thousand of these suckers. Take a look:
- The OST is progressing nicely. Joseph (Snakes of Russia) is planning on getting the final OST out to me by 01Apr26, so I’ll keep y’all posted on that as well!
Progress on Sphere of Influence is slower than I would like, but I’m happy to report that I finally cracked the adventure, tentatively titled “To Breathe or Not to Breathe”, which was my major roadblock. I’ve updated the timelines accordingly since this has been delayed a bit. As part of the art delivered by Bryce, he put together an updated version of the cover for Sphere of Influence. I think it’s a big improvement – check out the final version below:
Timeline updates:
- March ’26:
- No Gods, No Masters manuscript in post-editing updates.
- Updated manuscript to be plugged into layout.
- Pre-print version in layout sent off for final editing pass.
- Manuscript writing on Sphere of Influence continues – targeted for completion by month’s end.
- Manuscript of Sphere of Influence off to developmental editing.
- No Gods, No Masters manuscript in post-editing updates.
- April ’26:
- OST targeted for finalization.
- Final edit of No Gods, No Masters returned to me for final revisions and proofreading.
- Print-ready version to be prepped once final revisions and proofreading pass are complete.
- Final edit of Sphere of Influence returned to me for final revisions and proofreading.
- Print-ready version to be prepped once final revisions and proofreading pass are complete.
- May ’26:
- Print-ready versions of No Gods, No Masters and Sphere of Influence sent to printer.
- Pre-production review copies anticipated; expect a maximum of 2 passes necessary.
- Print-friendly versions of No Gods, No Masters and Sphere of Influence to be prepared.
- Hyper-linked PDFs of No Gods, No Masters and Sphere of Influence to be prepared.
- Print-ready versions of No Gods, No Masters and Sphere of Influence sent to printer.
That’s it for my updates, but while I’ve got your attention I wanted to plug a few cool things going on:
- Snakes of Russia put out a new album, Swallowed Whole Through the Mouth of Eternity! It’s damn good and I recommend you give it a listen: Swallowed Whole Through the Mouth of Eternity
- Suffety Games, who put together STAND/Deliver as part of MM’25, has a new TTRPG on Kickstarter called Tales from the Tapedeck. It’s a music-focused RPG that fits in a cassette and sounds like an absolute blast. Give it a look: https://www.kickstarter.com/projects/suffetygames/tales-from-the-tape-deck?ref=user_menu
- There’s a solo TTRPG up on Kickstarted called Residue that I’m very excited about. The pitch is that it’s Mothership-esque and has that beautiful B&W. I’m fascinated by solo RPGs and this looks like a special one: https://www.kickstarter.com/projects/weirdplace/residue-rpg?ref=user_menu
That’s it for now, and I’ll try to get back with an update before the end of the month so I can get myself back on schedule. Until then, stay safe, y’all.
Best,
Nate (ThereWolf! Games)
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