First off, thank you for sticking with us. Things are going well on our end—we’re back on track and finally seeing the light at the end of the tunnel.
That said, we need to delay fulfillment one last time. Our new window is Q1 2026, and if everything goes the way it’s lining up now, we’re aiming to start earlier rather than later.
So what happened? A couple of big things:
We had a major computer breakdown recently that set us behind a bit.
At the same time, the ongoing tariff situation meant we had to reshuffle manufacturers and shipping solutions more than once.
The good news is those problems are behind us. We’re back in motion, and our final files are scheduled for review on October 10. Shortly after that, we’ll be sending all backers a pre-print PDF so you can see exactly what’s going to press.
We know another delay is frustrating, and we’re deeply sorry to ask for more patience. We’ve been doing everything we can to get this project across the finish line, and we don’t take lightly the trust you’ve put in us.
A couple cool things we've been able to add with the extra time. A lot of you were asking for a map of all bounties and we're happy to say we've put one together. This makes Wages of Sin not just a huge utility for your games, but also a complete campaign setting that you can plug into if you want. This map will be on the inside back cover of the book (replacing the images of the bounty hunters previously there). It took a lot of work to put this together and we're really excited about it.
Okay, that's what we've got for now. If you run into any issues with your pledge, please reach out to Tyler at [email protected] and he’ll take care of you.
Thank you again for your support and understanding—we can’t wait to get this in your hands.