In this solo/two-player journaling RPG, you explore an abandoned world, collecting unfamiliar items and using them to solve problems.
Eliminate the slog in your 5e combat, speed up play and maximize interesting, tactical choices for players and DMs.
Explore a post-war galaxy with your mech best friend in this lo-fi solo & duo TTRPG.
Dive into 25 years of chaos and monster-slaying, all in one gigantic box, the Munchkin Big Box! Kill the monsters, betray your buddies, and hoard the treasures like never before.
The party makes camp, sets their watches, then you as the GM roll a random encounter... what happens? With this deck of encounter ideas, each of the 50+ cards has a detailed encounter idea more interesting than 'you hear 1d4 giant rats in the corner'.
Become a student at The Midnight Court, a College for the Arcane. This is GM-less Journalling TTRPG that uses Tarot and Card Divination to unlock your fate.
This book is a numbered paragraph style adventure, but it incorporates a solo oracle, a simple roll to decide yes/no questions, and keywords to create persistent world.
Play as a Gnawborn, a small but valiant creature from the forests of Hyhill in the world of Akeroth. Tired of your quiet life, you've decided to embark on an epic journey. Your path is fraught with danger, wonder, and self-discovery.