15+ projects backed in 2025
Over 100 pages of fan-made community content for Triangle Agency. Thanks to your interest, we are now expanding into physical Reality!
Run a magical Café, protect the world's magic, and tell a story... one Latte and a couple of D6s at a time! Pumpkin Spice is a magical, cozy RPG illustrated by SimzArt, inspired by Kiki’s Delivery Service, Legends & Lattes, Coffee Talk, and more
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
Five one-shot nightmares in a slimy little box.
Twisting Unseen is a 36pg adventure module where crewmembers Build the Superstructure using long-defunct Gate tech. A Sleeper Crew Adventure inspired by BLAME!, Half-Life, and Pandorum for Mothership the Sci-Fi Horror RPG.
Malvolio: a new, luxury gated district on Prospero's Dream, its people slowly being corrupted by power of The Hippocrene... drink and you shall have what you most desire—but at what cost?
Explore Welkin Campus—a shifting, sprawling, drowned facility of rogue machines, failed clones, and paracausal tech—in this Mothership-compatible depth-crawl module.
Step into your new flesh like borrowed gloves, and burn your fingers once again! Introducing new transhuman mechanics for the Mothership Sci-Fi RPG as part of Mothership Month 2025! Swap bodies, go insane, and see just how far from human you can become.
Neighborhood crime drama sandbox module for Mothership RPG. Deep in the belly of an enormous space station, pressure mounts & schemes unravel as corpo security tightens the screws.
Four new cutthroat businesses to populate Prospero's Dream. Sell your soul, lose your mind, spend your cash and dive back in.
A suicide-run heightcrawl for the Mothership sci-fi horror TTRPG. 22 floors to sneak, hide, and fight through in order to confront the true terror at the top - the corporate C-suite.
Three locations on Prospero’s Dream, each available as a standalone Mothership module: a railgun hidden in an observatory, a zombie-infested luxury resort and a slickworld corrupted by Eldritch horrors. New rules to play with psychic powers.
Explore the mysteries of a sect of Solarians with a powerful understanding of Solar Astrology, 2 unique classes, new items for innovative problem solving, and both ties to Prospero's Dream, and a mandate to explore abroad.
Skeevy lawyers try to take control of the advocate gangs aboard Prospero's Dream in this zine for Mothership RPG. It's all out war, how are you going to put your thumb on justice's scale?
Fulfilled
Turning back leads somewhere new. The gun in your hands is missing. The ringing grows louder.
A death-game module with a tight time limit and high stakes. Set in the ruined and plague-warped city of The Sink, the wealthy and powerful Hunters come to play a game where the rules are rigged and losing means death.
A time-looping murder mystery set in a sandbox sector of The Dream. Can you solve a murder before it happens, or will time tear you to pieces?
A murder mystery aboard Prospero's Dream! After a delivery gone wrong, will your crew uncover the plot to eliminate them before it's too late?
The Green Ghost's oxygen smuggling ring deals in the shadows beneath the roaring fans and events of Beach Breeze Rally DX, an arcade racing game set in a virtual slickworld. Race and join the leaderboard, or investigate and topple the operation.
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
Mothership space trucking 101, set in the star system surrounding Prospero's Dream
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
The second edition of Vaults of Vaarn, the acclaimed science-fantasy adventure game.
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.