20+ projects backed in 2026
This 32-page book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.
The PCs (and various NPCs from the Inn of the Slumbering Drake) are transformed into monsters by Drugila the orc’s botched ritual. They must quest to return themselves to their original form and stop Drugila’s masterplan.
Does your party want some great loot? Look no further than the heirlooms and lore of steampunk gnomes, as your party helps reclaim a merchant's long-lost heritage? In conjunction with Megadungeon Month: Steamlander, a DCC - Castle Whiterock adventure.
Enhance your Castle Whiterock campaign with two new tie-ins: When Dying Unicorns Dream, a new adventure for DCC & 5E, and The Castle Whiterock Adventurer's Journal, a deluxe system-neutral player companion for chronicling your descent into Whiterock.
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
A 5th Edition/Dungeon Crawl Classics Zero-Level horror adventure.
Make your dreams come true – and face your worst nightmares in Dreams & Dread in the Vale of Ur – a 5E sourcebook & adventure campaign filled with monsters, magic items, player options, and new rules inspired by dreams and nightmares.
Hastening Doom is a classic, good old-fashioned 5E dungeon crawl, built for modern play. It delivers everything players and GM s love about megadungeons, including brutal monsters to defeat, clever puzzles to solve, and devious traps to outwit!
Witness the Children of Bobugbubilz, driven into the depths by an angry god, claw for the surface... to feed. For 5E and DCC RPG. Compatible with Castle Whiterock from Goodman Games and part of Mega Dungeon Month!
Grim Hollow: Lairs of Etharis returns in a premium hardcover! 20 5.5E adventures (levels 1-20), each a perfect one-shot with its own map and encounters.
A 200+ page hardcover megadungeon tie-in with Goodman Games' Castle Whiterock. 5 hellish levels, 90 new monsters, new spells, patrons and treasure. Discover the secret history of Whiterock and reveal the world-destroying agenda behind it!
The forge of fantasy role playing, Gary Gygax's legendary dungeon and its environs. Here begins the journey into depths never before reached.
A new level has been discovered beneath the Castle of the Mad Archmage! On the western edge of the 5th level, new corridors have appeared, leading off into unknown regions of the dungeons. An expansion module for Castle of the Mad Archmage.
Explore the mysteries of a time-traveling tower under siege in this mind-bending adventure! Compatible with Dungeon Crawl Classics and 5E.
Like your adventures a little WEIRD? Three-eyed goblins, psychic plants, and a carnivorous cauldron (among other things) await you in this Castle Whiterock tie-in adventure for DCC RPG and 5th Edition.
A massive megadungeon boxed set with 30 levels and a year of real-time adventure! DCC or 5E, regular or clamshell edition. Plus gemstone DCC dice!
Seekers ov the Other Worlds is a 3rd level campaign for Dungeon Crawl Classics that takes your characters on a cosmic multiverse-spanning adventure into the unknown! Discover strange worlds, battle unearthly adversaries, discover new allies & patrons!
An old-school style dungeon Zine for OSE (B/X, AD&D), D&D 5e and DCC TTRPGs, inspired by ancient Rome, The Mouth of Mentius is like Caverns of Thracia crossed with Barsoom: a 73-room tabletop roleplaying mini-campaign of classic myth and weird fantasy
After 25 years of kicking down doors and battling monsters, a Second Edition of Munchkin is here with updated art and design . . . and gold!
The 10th Doomstar is the first traditional 10th level adventure for Dungeon Crawl Classics! Written by Julian Bernick, the greatest heroes of the age must stop a comet from irradiating the entire world in chaos. If they fail, civilization shall fall!
A moon later, as it sinks and is born anew, an adventure awaits in the streets of Kanrath. A night of hysteria, a night where every second weighs heavier than time should bear.
New old-school adventures for fans of 5E and DCC! Pinball Crawl Classics adapts classic pinball cabinets to DCC RPG rules - while Old-School Adventures #1 brings gruesome foes, dark mysteries, and magic to startle and amaze to your 5E game!
The next supplement for the Exalted Third Edition tabletop roleplaying game