Metal Gods of the Apocalypse is a 3rd-level Dungeon Crawl Classics- or 5E-compatible RPG module where the players fight their way through a horde of invading demons to become the Horseman of the Apocalypse and pass Final Judgement on a world!
The Exorcist Awaits is a 3rd-5th level Dungeon Crawl Classics-compatible adventure, and the sequel to The Exodus of Wolfbane. Fight off demonic impulses as you strive to save your friends and stop the corruption of your home!
Ascendant: Star-Spangled Squadron Volume II is a gripping 48-page graphic novel that plunges the Squadron into a desperate battle against an enemy that thrives on fear and destruction.
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
AEON: Ancient Greece Vol 5 - The Lords of Olympus brings the very Gods themselves to your game! Also includes the NEW adventure "The Challenge of the Charities"
The Wayward Gazette is a series of dime novel zines that are compatible with the Weird Frontiers and DCC RPG. They contain supplemental rules, new character classes & equipment. Each zine will be B/W, A5 size (5.83inX8.27in) and approximately 22 pages.
The One That Got Away is a DCC fishing adventure designed for 10 to 20 zero-level PCs or 5 to 8 first level PCs. PCs accumulate points based on their ability to survive encounters and haul in record-breaking catches.
A collection of three Shadowdark adventures from Menagerie Press and Falconforgefantasy. We've converted some of our greatest 5E quests to Shadowdark.
Jair's Home is a village built amongst the remains of a massive robot. Inhabited by mutant possums with psychic powers and led by the charismatic Jair. Compatible with Mutant Crawl Classics.
A community compendium of house rules for The Mothership Sci-Fi Horror RPG. This book defines a full methodology for solo and Wardenless play and includes house rules for everything from downtime to cybernetics.
Explore a hidden vale deep in the mysterious outback of the Purple Planet. Interact with bizarre cultures that battle in the shadow of an enormous metallic orb floating above a pitch-black lake of oily liquid!
Two new booklets for DCC/MCC RPG: One is a 0-level funnel adventure on the dark side of the Purple Planet—featuring a new class: Sentient Robot. The other has over 100 encounters to add dimension to your RPG wilderness travels on the Purple Planet.
“Random Acts of Violet” is an adaptation of encounters, beasts, and adventures for use with the DCC purple planet setting, designed specifically for lower-level characters. This is an official Purple Planet Horde project!
Will the ruins of House Yukha hold what the party needs to escape a dying planet? This Dungeon Crawl Classics adventure for level 4 characters takes place in the Purple Planet game setting.
Venturing across the Purple Planet, The Ghost River of Varnasu appears! You wonder if the legendary deluge will truly grant everlasting life or is it just a - River of Lies - a 3rd level adventure designed for The Purple Planet setting by Goodman Games.
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...
O' Happy Dagger! is a 2nd-level Dungeon Crawl Classics-compatible RPG adventure set on the Purple Planet, the sci-fi infused alien setting from Goodman Games!
The original book of old-school RPG traps returns for 5E and DCC RPG! A compendium of catastrophic traps, sinister snares, engines of evil, and deadly devices with with full game stats for a folio of fearful fates.