Ella Watts
CREATOR
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11 days ago

Project Update: 75% Funded! We're Nearly There!

Hey all,

I'm very happy to say that we're 75% funded and well within sight of our funding goal with just over two weeks to go! If just 100 more people buy the zine, we'll make it, and I think that's very doable.

Thank you so much to everyone who has supported us, and to everyone who's planning to support us and is waiting for the right moment to do so.

A reminder: if we fund, we'll be making a Solo Mode version of The Deepest Dark that will go out to all backers above the Thank You tier, for free as an add-on!

We'll be making this in partnership with our fantastic cross-collaborator Matthew Ayers, who's currently funding Blightfall. Go check it out!

Plus, if we exceed our goal, we'll be printing more cassette tapes of our incredible soundtrack album, composed by Amber Devereux over at Tin Can Audio.

They've been livestreaming their process, so if you want a preview of what the soundtrack is going to sound like, check out the Tin Can Audio Twitch page.

It can be pretty scary funding a campaign like this, where we're asking up front for the cost of our labour, not only the cost of printing and shipping the zines. Not as scary as dying in a cave...

But I believe in a sustainable TTRPG industry where people get paid for their work, and I appreciate everyone who's supported this campaign and believes in that too.

Thank you for everything, let's do this together.

Ella

 a preview spread of The Deepest Dark zine, showing a black page with white text on the left and a white page with black text on the right. On the right is a sketch of candles, recently blown out. The text is titled "Invocation" and it reads "Every single person on the planet is going to die. The overwhelming majority of us will be forgotten almost immediately, if anyone was even aware of our existence, except for by a comparatively small number of friends, family and other human beings with whom we had contact across our lives. It is very likely that most of us will be remembered by a clerk at our local grocery store for a particularly unusual order, or by a friend for an embarrassing and later hilarious incident at a party, rather than our great works or achievements. There is an idea in the western world and culturally Christian countries, that a person is only of value if they have done something remarkable and worth remembering.  But every person is remarkable, and every person is worth remembering, and all of us will do and see extraordinary things in the extraordinary span of our improbable lives. The Deepest Dark is a game that asks: if you find something wondrous and the world never knows, does that mean it didn’t matter? Does it mean that you didn’t matter? I hope that the answer you will come to, again and again, all of you, everyone who plays this game, is that the real thing that has any weight is the fact that you were there, and you loved, and you were loved, and you found beauty even in the dark.   The Deepest Dark is also about caves: their beauty, their strangeness, their danger, their fundamentally alien existence to us as a land-based mammal. Caves, I feel, are places that human beings fundamentally should not go. And yet like every place that human beings should not go, we find ourselves drawn to return to them again and again. These are the graves and tombs of our civilisations. These are the records of the life story of our planet: her stretch marks and her scars. These are the locked boxes which hold the very oldest things on earth, and perhaps even the secret to gaining a deeper understanding of reality itself. They are terrible, and wonderful, and awesome in the oldest sense of the word: they inspire awe.  I hope that you capture some of that as you play this game, and that you enjoy finding all of the extraordinary wonders around you in this world that already exist."



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