Shanna Germain
CREATOR
8 days ago

Project Update: What a Great Campaign! KEY INFORMATION

Iadace, backers, and thank you so much!

After nearly two days in Overtime Mode
, this campaign has reached an amazing conclusion. What a fantastic result for Numenera and the storied Ninth World setting—the setting that launched MCG and is so very dear to our hearts. Thank you so much for your enthusiastic support!

We didn’t quite make it to 3900 backers, but in celebration of this amazing Overtime Mode result, we consider the stretch goal unlocked. We will make What the Bones Know, and it will be available as an add-on and added to the rewards of all backers at the ALL-IN pledge levels.

Image showing mockups of Iadace, You Beast solo game and the expansion to it What the Bones Know.


Please Read On!

We want to tell you a bit about where things go from here, but first let’s give credit where credit is due.

While this campaign has been running, Shanna has been laying the groundwork for all of these new products, while also finishing up her design work on the new edition of the awesome Predation setting. Bruce and Sean have been hard at work on titles such as Cypher Character Options and Electric Sun (for Invisible Sun), with Dominique editing this year’s Gen Con convention adventures while supporting this campaign.

Bear
and Javier designed stickers, imaged new products, and handled graphic design for this campaign, while looking ahead toward future projects and working on layout for Come Hell or High Water and the Cypher Character Rulebook. With Teri, they’ve also been shepherding titles like The Darkest Woods and Make Your Statement through their production phases.

Jen
, Olivia, and Kate have answered your questions (and are always available to provide support to you, our wonderful community). We also attended the GAMA Expo trade show during this campaign.

Tammie
has been steering the ship and keeping the logistics moving through all the challenges of our era. And Charles planned and ran this campaign (and is writing this update!).

And as for Monte: he’s been working on another project, which we’ll tell you about in just a minute!

We are a small team, but we work hard to keep all of our products coming while also running this campaign. All of us thank you very much for backing Numenera. The Ninth World is so important to us, and we never lose sight of the fact that it was Numenera backers who, back in the original 2021 campaign, put enough faith in us to bring both this world and Monte Cook Games, the company, to life.

Photo of the MCG team. More about us in the section titled The Amazing Team behind Numenera.

Now, here’s what to expect as we move forward from here. Please read it—and remember, there’s a big announcement at the bottom of this update!

The Immediate Future 

Running a crowdfunding campaign is hard work, so we’re looking forward to getting a bit of rest. You may not hear from us for a little while, but don’t worry. Shanna’s been at work on the new Numenera for some time, so things are already underway. We’ll post updates any time there’s news share. 

The Next Few Weeks

BackerKit began collecting pledges the moment the campaign closed. But it takes them a full two weeks to release those funds, along with the data on our backers.

In the meantime, we will get the pledge manager fully set up. The pledge manager gives us the information we need to fulfill your pledge and lets you manage your add-ons and make any pledge upgrades you want. We’ll notify you when we open the pledge manager, which should be in about three weeks. Please look out for, and respond to, that notification!

The Next Few Months

Once you’ve completed the pledge manager survey, we won’t need anything else from you until it’s time to start fulfilling rewards. We’ll be busy making Numenera, Beasts of the Amber Archive, The Catechism of Lore, Iadace, You Beast!, and all the other great things you’ve unlocked, for many months. We’ll post regular updates, but if you don’t hear anything for a few weeks, don’t fret.

At the same time, please pay attention when you do get communications from us. Our emails and updates include critical information about your rewards.

When Your Rewards Ship

Every time a reward is ready for you, we’ll contact you by email to begin the fulfillment process. Generally, we’ll direct you to the MCG Shop, where you’ll log in, “buy” the product (for free, because you’ve already paid for it through this campaign), and check out.

This is an important part of the process because it ensures we have accurate delivery information for every item we send out. (With thousands of backers getting rewards, it's amazing how many people will change their address over the fulfillment period.) You'll pay for shipping at that time.

Please pay attention to communications from us—don't let our updates or emails go to your spam folder, or otherwise ignore them, because if you do you could miss out on some of your rewards.

Thanks for your support!
—Team MCG

And Now a Peek at What’s Next…

Image with art of two fantasy adventurers exploring a room filled with modern technology, with the graphic logo Jewel in the Sky, a mockup of a hardcover book with that title, and the words Coming Soon to BackerKit.

Return to the Temple of Elemental Evil
. A Paladin in Hell. Ptolus. Dungeon-a-Day. The Darkest House. Monte is one of the most storied and successful dungeon designers in the history of RPGs—and you know he never creates anything without a cool twist!

Journey with us as Monte takes us back into the dungeon with Jewel in the Sky. Check it out!

user avatar image for Kate Evans
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