Project Update: An Update on Dice (Yay!)
Hello, archivists—
Happy April! We’re posting this safely far away from April 1st so you won’t mistake it for a joke—we really DO have an update on The Magnus Archives Deluxe Dice!
In our last update, we mentioned that due to tariffs and disrupted global trade we needed to explore more manufacturing options for the dice and box. They’re very deluxe products, which makes producing them even trickier when global issues throw wrenches into every step of the process. Not to worry, however—we at MCG are old hats at navigating tough issues to deliver products that delight both you and us.
Now, for the fun part…
Even deluxier dice are coming!
The deluxe dice are now in production!
And to express our gratitude for the patience and grace you’ve shown us during this challenging process, we’ve found a way to further upgrade the dice. As you know, we promised high-quality sharp-edged resin dice with special markings for the game’s mechanics. We’ve worked with our vendor to further refine the design. Have a look at this:
And to express our gratitude for the patience and grace you’ve shown us during this challenging process, we’ve found a way to further upgrade the dice. As you know, we promised high-quality sharp-edged resin dice with special markings for the game’s mechanics. We’ve worked with our vendor to further refine the design. Have a look at this:
The green dice show the color, pattern, and paint color we’re using for the final design. (The faces are “generic,” though, and don’t reflect the final design. So ignore them.) This is a slight upgrade from what we’ve shown in the past, but very similar.
The blue dice show the physical facet-cut design, which is really unique! This is hard to photograph—we’re doing our best to convey the brilliance, but what you see is a pale facsimile of what it’s like to hold these dice in your hand. They really shimmer!
The beautiful Leitner booksafe box, which doubles as a dice tray, is also moving forward. We’ll have more news on it in our next update.
Jewel in the Sky: A Megadungeon with a Twist from Monte Cook is live now!
An eight-mile-long island floating 1000 feet above distant mountains, filled with dark passages, huge vaulted rooms, mysterious devices, and dark magic. Things that crawl, slither, and moan. Monsters, creatures, and dark forces. And strange and unimaginable treasures, waiting for those brave, or foolish, enough to claim them.
The base on the floating island known as Vocurro was established to investigate the strange qualities of minerals unique to its planet—but because the inhabitants have only a medieval level of social development, the base has always operated in secret.
Now it’s gone offline. Communications are down. The fate of base personnel is unknown, and a rescue party is on the way. But what will they discover on a planet that doesn’t play by the known rules of physics?
Jewel in the Sky is the first megadungeon built from the ground up for Cypher. It’s not an adaptation, or a conversion—it’s the easiest megadungeon you will ever run, and the most interesting megadungeon your players will ever experience.
Play Jewel in the Sky as a classic fantasy dungeon filled with strange and unusual discoveries. Or drop it into a space opera sci-fi game, and play as the visitors reclaiming their base on a world unlike any ever encountered. It’s specifically designed to play either way—and to deliver twists and surprises that will make this dungeon crawl a weird, exciting, and memorable adventure! Once you explore the island of Vocurro, there won’t be any going back…
Thanks for your support!
—Team MCG
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