Weβre officially halfway through the campaign, and thanks to your incredible support, Midnight Muscadines is growing into something truly magical at $34,000 raised and over 500 backers! We've unlocked several stretch goals already, including three new backgrounds and a coloring book, and recently shared fresh art, creatures, and lore.
Not just your standard bard.
π― Next Stretch Goal: Playable Folk!
Our next stretch goal is less than $1,000 away and brings even more character creation depth to the game - Playable Folk!
Currently, players create characters as Nimmians, the beacon-dwelling humans who tend the land. With this stretch goal, youβll gain the ability to play as one of 10 fantastical Folks. Each will include unique traits, cultural flavor, and prompts that deepen your connection to the world.
πA New Review and Solo Play Through
Himeutsugi grabbed the free PDF Preview of Midnight Muscadines and flipped through the book and played a solo session on a live stream. You can find the video up on YouTube here.
We have a channel dedicated to chatting about the game with us and other players. Come share your characters, stories, and ideas! The game is still being actively developed, and we are listening to our community for your feedback and ideas! We'd love to have you.
Lore Corner
The last lore was rooted in Wildernight culture, so in this update, let's take a look at the wandering storyteller's of Nimm!
Storycloaks Traveling storytellers wear patchwork cloaks, each patch representing a tale theyβve memorized and told to an audience. New storytellers add to the cloak with each performance, and it grows into legacy garment, reflecting years of adventures, friendships, and secrets.