Project Update: The Monday Delve | 139% Funded + The Character Concepts: The Maker of Hands
Welcome back dungeon delvers, let's get into it!
We are just under 140% funded, and I think we can do better than that. So let's share around when we can! HISTORIC has so many more goodies to unlock if we can just break some of these stretch goals! :)
Since we finished 4 classes already, we're down to the final two: The Maker of Hands, and The Malefact Bonecutter. These are two surprising options to me, I figured the poor Trophy Collector would stay at the bottom as he had been, but then he shot past the last two. Now, I am biased-- the Maker of Hands is my favorite design conceptually and visually, so I'm glad to finally get to them, and see them bump up the poll now.
So let's do it!
The Maker of Hands, or The Hand Smith (vote in the comments on the name for me!), was a character concept I had early on of someone who created magic floating hands as a magic system. Hands are currency. You can make them and do hand to hand fighting with them, or just a rush of hand missiles, or you can craft them with designs and elements in them that can be cracked as a vessel to release its energy. Salty Water ended up having a genius idea of the tail having the hammer head on it, and using the back of it to crack open or break hands, which is super neat. I imagined the Maker as someone who can be a light, dancing melee fighter, or who can be the everywhere support, whose hands help push ally's weapons to hit their marks, pilfer items, or magically aid someone. As a support dancer/mage, I think they have a fantastically unique niche and a really cool unique aesthetic!
We are just under 140% funded, and I think we can do better than that. So let's share around when we can! HISTORIC has so many more goodies to unlock if we can just break some of these stretch goals! :)
Since we finished 4 classes already, we're down to the final two: The Maker of Hands, and The Malefact Bonecutter. These are two surprising options to me, I figured the poor Trophy Collector would stay at the bottom as he had been, but then he shot past the last two. Now, I am biased-- the Maker of Hands is my favorite design conceptually and visually, so I'm glad to finally get to them, and see them bump up the poll now.
So let's do it!
The Maker of Hands, or The Hand Smith (vote in the comments on the name for me!), was a character concept I had early on of someone who created magic floating hands as a magic system. Hands are currency. You can make them and do hand to hand fighting with them, or just a rush of hand missiles, or you can craft them with designs and elements in them that can be cracked as a vessel to release its energy. Salty Water ended up having a genius idea of the tail having the hammer head on it, and using the back of it to crack open or break hands, which is super neat. I imagined the Maker as someone who can be a light, dancing melee fighter, or who can be the everywhere support, whose hands help push ally's weapons to hit their marks, pilfer items, or magically aid someone. As a support dancer/mage, I think they have a fantastically unique niche and a really cool unique aesthetic!
Starting with our sketches, Salty had this to say!
" Here is the rough sketch of maker of hands, maybe a bit varied from the information you offered me but I will add some items I forget such as the books and also some more tools/hands/accessories.
The idea for this one is mainly focused on Mesopotamian decorative elements and jewelry, also the art deco aesthetic, arm bonded before chest and holding a cracked metal plate on the chest where they hammer with their tail hammer to make hands. So radiated lines is a main design element for this character. Also having jewelry threading in the skin to cover up the partly burned skin. Magic hands I am thinking of the form as being like cracked mirror shards that with the hit by the other end of hammer can be destroyed (just some of my thoughts when I'm designing this.) And for the bells (hanging on ends of straps) I’m thinking about using the shape of hands that are hanging from their hollowed out ears."
"I get Maker of Hands's draft figured out, refined their accessories, the hands hanging from ears are all made in metal so naturally they clashing when moving around to make the noise like wind chimes. The magic hands will looks like shards, or mosaic forming into hand shape, the center of it has the cracks that can be aimed by the other side of hammer to destroy."
Alright, Wednesday will see the end of these character updates when we take a look at the Malefact Bonecutter! But I'd love to hear from all of you in the poll how you feel about the Maker of Hands below! As more of these updates come out, I see more people have new favorites, and that's awesome.
Can't wait to share what each class's ultimate abilities will be when we hit that $12,500 goal!
7DA
your pub gob
53 votes
• Final results
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