It is hard to believe we've only got 23 hours left of this campaign...
The whole team is both relieved and a little sad that this will be over! Sharing this project, talking to our awesome backers, joining live streams and interviews and actual plays has all been an amazing experience for us, and we cannot WAIT to finish up and get this off to print so that you can enjoy the game as much as we've enjoyed designing it 😁
📰 News!
First off, there's a new interview up by the wonderful Christopher Hutton of TTRPG Insider which can be found here!
We were also included in the Tabletop Gaming magazine in their Best of the Scene RIGHT NOW!!!?!???!
Getting sent this photo whilst in a van during our house move from South London to Scotland certainly put a pep in our step! Big thanks to Iain McAllister for including us.
🎨 New art in the works!
Rob has been working HARD on a new and very important art scene for the book. In this image, a crew is discovering a Situation in an abandoned city... Upon arrival, Guiding Hand drones descend from the sky and alert any local White Fist thugs to their location! As you can already see, this highly detailed scene is going to look absolutely GORGEOUS when finished, and we cannot wait to share it with you! Everyone give our illustrator Rob Ingle a round of applause for having the patience to not only translate our ideas into beautiful works of art, but also for having the patience to do such detailed line art! 👏👏👏
✍️ Guest Writer Round Up
For anyone new to the campaign, here's the synopsis for the Adventures our five fabulous guest writers will be creating over the next few months:
Tanya: The Battle of the Broken Pane Deep within Guiding Hand territory, The House of Glass is under attack! Your occupation must face down batons, dogs, gas, drones, and worse. The decisions you make force past and present to collide in a single day. Within the 24 hours of an attempted eviction, class sponteneity will be anything but spontaneous!
Benjamin: Optics In this scenario, your Crew are attempting to damage a major fibreoptic trunk cable that connects Guiding Hand surveillance infrastructure to a data center that provides the computation for facial recognition and machine-learning intelligence systems. The Community Alliance are working with several large community groups in the area to stage a mass protest which will give cover to the attack, and the Crew must confront sectarianism, peace policing, White Fist aggression, the moral challenges of a diversity of tactics and the siren call of violence and revenge, to achieve their goals. Muse: Foraging For Freedom Your community has a food crisis on its hands. With your numbers increasing day by day, keeping track of food resources has fallen by the wayside in the flurry of getting newcomers settled, warm, and fed - and now you're running out. In this scenario, you and your crew are tasked with a critical operation: forage, dig, and fish for what food you can to bring home to the community, and gather seeds and other resources for expanding the community garden to keep everyone fed, all while avoiding the seeing eyes of the White Fist!
Hamnah: TBD But we'll be letting you know as soon as we have a synopsis! Given that we contacted Hamnah very close to the wire, we feel it's only fair they're given the time they need to work on their idea. You can't rush art!
Sinta: Harnessing Hydropower The crew ventures out into the wilderness in search of anything useful to the commune -- fresh water being the priority. After going deep into the nearby woods, a babbling brook eventually opens up to a wide river, with an old, broken down powerplant perched right at the mouth of some low waterfalls. A real fixer-upper, but with some scrap, know-how, and determination, a hydro powerplant could be exactly what the commune needs to fill in its growing needs for power and electricity. Can you and your crew secure the area and get it up and running?
Can we get one more?
Over the course of the campaign we've unlocked SIX of our EIGHT stretch goals, and we aren't far off of unlocking the 7th! With a final push we could unlock an immersive soundtrack by transfem experimental pop songwriter/producer Lisathebeautyqueen! She's already sent over the preview and it sounds perfect to draw players into the solarpunk future they're fighting for ✊
It's getting very late here and we still have almost an entire day left to go, so this is Rhi signing off on probably our final update while the project is still live... It's been amazing folks, thanks for joining us for the ride!
Rhi
Why I Fight: I fight for a future where everyone is cherished, where worth isn't tied to productivity, and where we are all safe to be ourselves 👊