March is already here, and our team is continuing to work on the layout of the Universe book. I would like to share excerpts from the book that show how the Collapse unfolded.
The game presents not a sudden apocalypse, but a gradual collapse, more realistic, reflecting the tragic yet real-world theories of an end brought about by a combination of causes: ecological, economic, and military.
"Before, we loved to tell the hypothetical story of our own doom… We made movies, TV shows, songs about it. We felt the vibration… the call. We had a desire to disappear, to burn the bridges that connected us to our humanity, to forsake this shell of a society and return to an animal, raw, wild state. The idea felt romantic. The actual experience wasn’t romantic at all. We were children in a burning schoolyard playing: “Let’s say we’re all going to die soon…”
Those tales always went the same: an event, The Event, The Thing, The Catastrophe, The Cataclysm… you had to endure it, then once it had come and gone, the story was about rebuilding, a new balance, mankind patching its wounds, licking them like a young war hound itching to return to the fray. We always came out on top in these stories. We got high off our assumed success, our imagined resilience.
That’s not how it happened. At all. There was no single “Event”. There were dozens, hundreds. And they are still happening… We never rose to the occasion like in the stories. We showed neither grit nor glory. We lied, wasted time, and made things worse. And balance never returned…"
Here's the production planning, it did not change since last month:
🚧 PDFs finalized – In layout.
⌛️ Pledge manager – We will open it when the PDFs are done, probably during May 2026.
⌛️ Printing & production – Scheduled for Summer 2026.
🚢 Ocean freight – Scheduled for Autumn 2026.
🔮 Shipping to backers – Late Autumn 2026.
Watch out for the Vermin until next month, we need to hold on, my dear friends!