Cezar Capacle
CREATOR
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12 days ago

Project Update: Help me choose the next tables! 🗳️🎲

Greetings, folks!

As promised in the last update, since we reached the stretch goal, the zine is getting more tables. And if you’re a backer, you get to vote on which ones make it in.

First, here’s what’s already confirmed for the zine:

  • Combat Actions — to decide what your character does in a fight
  • Social Interaction — for negotiation, bargaining, persuasion, and tense conversations
  • Wilderness Exploration — focused on travel and overland movement
  • Delving — for dungeon crawling and other enclosed, high-risk environments

These four already cover the core scenarios of most classic adventure-focused games.

Now that those foundations are set, we can expand in new directions.

I gathered your suggestions from the previous update (thank you for those!) along with some of my own ideas, and I’ve put together a poll below for you to vote on.

Here’s a quick overview of what each option means:

Interpretation
How do the characters understand a situation, clue, event, or NPC statement? Do they see a threat? Suspect deception? Feel sympathy? Sense opportunity?

Questions Asked
The kinds of clarifying questions players would normally ask a GM: Can I see an exit? Is anyone else here? Does it look safe? Are they armed?

Party Focus
When the group enters a new area or situation, what draws their attention first? Escape routes? Environmental hazards? The mood of the place? Someone specific?

Urban Play
You’ve just walked into a city. What do they want to do? Seek contacts, visit a temple, hit a tavern, gather rumors, explore the undercity, and so on.

Downtime / Campfire
What happens when things slow down? Probe someone’s motives, share a secret, tell a story from the past, confront an ally, reflect on recent events.

More Spark Tables
Additional single-word prompt tables to inspire ideas. These could include adverbs to shape approach (recklessly, cautiously, stealthily) or abstract nouns to hint at what’s crossing a character’s mind in the moment (doubt, resentment, paranoia, longing, hope).

And of course, if you have another idea entirely, I’d love to hear it. I can’t promise everything will make it in (there are limits of literal page space) but I’m genuinely open to where this can go.

If you’ve already backed the project, head down and cast your vote. If you haven’t yet, this is a great moment to jump in and help shape what gets added.

The poll will run for one week, and I’ll announce the results (along with more news) in the next update.

Thank you all so much for the support!

Talk soon,
—Cezar
206 votes • Final results
Once we reach €3,000, I’ll expand the zine with even more tables, carefully designed to help you decide what your characters do in a wider range of situations.
Goal: €3,000 reached! — We did it! This project reached this goal!
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