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PROJECT UPDATE
Project Update: First Week Update: Going Strong
Hey, a little update for the end of first week. Here's some standout things I want to talk about:
- We're at 90% at the end of first week, which is great, and I hope we can smash that lowered goal well and true. The sooner the better.
- I've deployed ads for the campaign, you might have come across them already. The two platforms I've chosen for this are Google ads and Reddit ads. I've also contacted various related youtubers and newsletters to get the word out. Should yield results soon-ish.
- I'm running a Poll on supplement priorities post-launch. From the looks of it, I'm going to push for VTT Implementation first. I'll later make polls for the preferred platforms to do this implementation for. I'm probably gonna figure out the ins and outs of Foundry first, as that is the platform I use most.
- There's been much-renewed activity on the Discord server, keeping me busy with minor updates on the game's systems, based on some initial weaknesses it has, either with the new mechanics or just things retained from other systems I've taken into consideration. You can check the changelogs for the Playtest version to see all the new stuff that is being cooked up.
- Since the campaign's initial goal is looking very good, I've started contacting new artists for the game already. I'll announce any new people in the art team through this Update system.
Thank you to all you early birds to the campaign, and let's hope the campaign keeps strong!
PROJECT UPDATE
Project Update: Poll on supplement priorities
Getting the game itself polished and finished is my highest priority, obviously, but that doesn't mean I don't have any downtime to work on other things. But there's a lot of ways to go about this. I made a poll to see what you backers think should be the highest priority supplemental things I should focus on, probably after launch but likely also during the quieter hours during the development months.
Just vote on the thing you feel is most necessary for YOUR own needs! All of these things WILL be worked on regardless of whether they get votes, it's just a matter of priority.
Just vote on the thing you feel is most necessary for YOUR own needs! All of these things WILL be worked on regardless of whether they get votes, it's just a matter of priority.
53 votes
• 5 days left
CREATOR
If anyone has any questions about the game, the backerkit project or anything else, you can just lay it on me here.
PROJECT UPDATE
Project Update: Day 1 Update: We're almost there already!
Thank you all for a very strong start for the relaunched campaign! We managed to get almost 3,500€ gathered in the first 24 hours, that's almost 70% of the total funding! It's an excellent start, so hopefully the pace stays strong and we smash that goal!
Stretch goals for the future will be announced as we get further. The first Stretch Goal, a simple scope upgrade for the art, is currently sitting at 10,000€, which is already 35% done on the first day. This will simply give everyone more bang for their buck, as the game itself will gain more artworks to look at.
I'm currently figuring out everything in the Backerkit's Pledge manager and the surveys for items. I've basically done most of the legwork in there already, I just need to finalize a couple of things and the Surveys should be good to go.
Stretch goals for the future will be announced as we get further. The first Stretch Goal, a simple scope upgrade for the art, is currently sitting at 10,000€, which is already 35% done on the first day. This will simply give everyone more bang for their buck, as the game itself will gain more artworks to look at.
I'm currently figuring out everything in the Backerkit's Pledge manager and the surveys for items. I've basically done most of the legwork in there already, I just need to finalize a couple of things and the Surveys should be good to go.
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