Ghost Spark
CREATOR
about 19 hours ago

Project Update: Summer Update: Playtesting away!

Hello everyone! I've been playtesting the game myself, and getting reports from other people doing so as well. I've been fixing some minor flaws with the game, but overall the game seems to be running fine. I have struggled with creating challenging encounters, but that is because opponent stats are not inflated like they are in Pathfinder 2e. I will probably need to go back to the encounter building method and "open up" higher level opponents, going to +3 or +4, and increase the budgets of different difficulty levels.

The game's primary text is mostly done, and I'm now moving onto the final stage of development, which is simply commissioning art and editing the text alongside playtesting.

The original release date around October might be a little on the optimistic side, but I'm still aiming for it. But, don't be surprised if the game takes until November/December to come out though!
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