Latest from the Creator
Elliot Davis
13 days ago
Mass Production is a Go!
The Machines are Running! ...and I better go catch them. We have hit go on mass production! Check out these photos from the factory: Timeline Update With mass product...
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Elliot Davis
2 months ago
First Look at TTWH!
THEY HAVE ARRIVED! The preproduction copies of The Time We Have are here and they are beautiful. I could describe how beautiful but it will be better to just show you. ...
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Elliot Davis
3 months ago
March Update: Files DONE
Hello! Apologies for the radio silence since my last update. I've been traveling a lot to conventions and been in the midst of a move on the personal front. Thank you for yo...
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Elliot Davis
5 months ago
February Update - Door Cards!
We Have Door Cards! The illustrations for our door cards are rolling in so let's share the good stuff right away. Check these out! These are just 7 of the 13 that will be...
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Elliot Davis
6 months ago
January Update - On Track
Happy New Year! The Time We Have production is making steady progress and we are currently on track with our planned schedule.  This month I have been receiving pitches and...
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Elliot Davis
7 months ago
TTWH Actual Play - Our Lives in the Wood
I Highly Recommend... ...you check out our final actual play of our campaign from my friends at Tales Yet Told. Kendo and Amihan use The Time We Have to tell an incredibl...
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PROJECT UPDATE
Elliot Davis
CREATOR
2 months ago

Project Update: First Look at TTWH!

THEY HAVE ARRIVED!

The preproduction copies of The Time We Have are here and they are beautiful. I could describe how beautiful but it will be better to just show you.

The Standard Edition (left) and Deluxe Edition (right)
Packaging for Deluxe Edition (left) and Standard Edition (right)
Deluxe Edition Packaging
The core card types of the game

Door Cards! (Deluxe Edition exclusives outlined in white)


I couldn't be happier with how the game is looking. This is such a special milestone in the game's production and we couldn't have gotten here without your support. I cannot wait until you can hold these yourselves and take a closer look at the beautiful art by Ripley and all of our guest illustrartors.

Pledge Manager Coming Soon

The smoke test of surveys has been sent out today to ~5% of you to make sure there are no issues. After tomorrow, I will be sending out the remaining surveys so you can adjust your pledge, grab some add-ons, and answer any needed fulfillment Qs. Please note we are not yet charging shipping as it will be calculated closer to fulfillment.

The Elephant in the Room

You have likely heard that the current situation with tariffs on imports from China is having big impacts on the tabletop industry. This project is unfortunately directly subject to those tariffs, now at an untenable 145%. This means that, at the current rate, I am simply unable to import these into the US.

What does this mean for The Time We Have?

I am still committed to bringing this game to release. The current plan is to hold on manufacturing/shipping until the tariffs come down to a more manageable rate. What that timeline looks like right now, I really can't say. But know I am actively working on a best solution to avoid having to delay this game for too long.

There is a world where tariffs come down to a rate that is well below the current level but remain a significant added cost. In that scenario, there may be a small additional cost for physical backers that would be reflected when we charge shipping. This will be communicated transparently if it becomes the solution.

For now, I am hopeful that we can stick with a Fall fulfillment/release, but that is all dependent on where things land tariff-wise. I'll keep you updated as I have more information and thank you so much for your patience.

Thank you

I want to reiterate a massive thank you for supporting this project and helping make it real. Seeing these physical copies in person was a deeply emotional experience and it is all thanks to you.

More soon,

Elliot
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Elliot Davis
CREATOR
8 months ago
Once we reach the goal, Felix and B will join the project to make a new Door Card!
Goal: $17,500 reached! — We did it! This project reached this goal!
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PROJECT UPDATE
Elliot Davis
CREATOR
13 days ago

Project Update: Mass Production is a Go!

The Machines are Running!

...and I better go catch them. We have hit go on mass production!

Check out these photos from the factory:

Timeline Update

With mass production underway, we are on track for books to ship from the factory in July which means we should have them in the states some time in September! It's all coming together! 

Once the copies have made it to the states, they will go to our distributor and then some copies will come to me for fulfillment out to you. All told, that should mean copies start arriving to folks in October! 

Shipping & Tariffs

A reminder that we will be charging shipping closer to fulfillment. I am working to keep these rates down as much as possible and will send an update when these rates are ready to be communicated and charged through your surveys.

In regards to tariffs, if nothing changes between now and the time we import the games, we are subject to a 30% tariff. If that rate holds, it is more manageable but still represents an unexpected cost to the budget of the game. I'm holding on making any hard decisions about how this cost will affect shipping rates until we've cleared customs and know the exact amount. Things change all the time so it could be a better or worse picture by the time the games arrive.

I know this is a frustrating surprise element to projects in production right now and ultimately, the most important thing to me is getting the games to you. Thank you in advance for your patience and understanding.


That's all for now! Thank you as always for supporting this project.

More soon,

Elliot

p.s. In exciting semi-related news, I was recently announced as a winner of the Diana Jones Emerging Designer Program! If you'll be at Gen Con this year, I hope to see you there!
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PROJECT UPDATE
Elliot Davis
CREATOR
3 months ago

Project Update: March Update: Files DONE

Hello!

Apologies for the radio silence since my last update. I've been traveling a lot to conventions and been in the midst of a move on the personal front. Thank you for your patience! But on to the good news...

TTWH Files Are DONE

That's a game right there!

The Magenta is where we'll have some tasty Spot UV!


Just look at all those cards! Our manufacturer is currently taking all files to digital proof which means the next step is a physical preproduction copy sent to me in April. Keep an eye out for pictures of that in my next update!! I particularly can't wait to show you the Special Edition packaging.

This means we are on track for having copies of the game in hand by early fall, assuming no unforeseen delays (knock on wood). 


Other Happenings in moreblueberries

I am currently working on two other projects I would love you to check out:

Cover by John Gagne


We are currently running a crowdfunding campaign for Viditya Voleti's A Land Once Magic. This is a worldbuilding game that asks you to push beyond the expected tropes and touchstones of traditional western fantasy. It occurred to me the other day that this would be a fascinating game to play to create your setting/virus for The Time We Have! Check out the BackerKit campaign now

Cover by Will Kirkby!


You can also still preorder the Rascal Anniversary Zine! This is a very near and dear project for me to be helping bring to life. Rascal has brought a lot of good to our industry and this is a great way to celebrate all the work they've done this past year. Pre-Order yours!


I can't wait to share more with you in the next update. Until then, hug your brothers and don't open the door.

Elliot
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PROJECT UPDATE
Elliot Davis
CREATOR
5 months ago

Project Update: February Update - Door Cards!

We Have Door Cards!

The illustrations for our door cards are rolling in so let's share the good stuff right away. Check these out!

Left to Right Artists - Thoughtographic, Raul Volpato, Victor Winter, John Gagne, Johan Nohr, Evangeline Gallagher, Conor Nolan


These are just 7 of the 13 that will be included in the base game (16 for the special edition!). I am so excited about how they are coming together.

Each one represents a unique setting/infection to use as inspiration for your playthrough of the game and will vastly change the context of your conversation while playing.

Progress Report

Sam has just finished editing the full text of the game. Next step is to implement those changes and lock the manuscript. Ripley is working on the special edition cover. Simultaneously I am getting the files ready to go for manufacturing.

By the next update, all files should be with the printer! Which puts us on track for a Late Summer/Fall fulfillment.

Keep an eye out for the pledge manager in the next couple of months.

More soon,

Elliot

p.s. I am currently publishing two projects as moreblueberries, check them out and support below.

cover by Will Kirkby


The Rascal Anniversary Zine - In celebration of the independent tabletop news site's first anniversary, this zine will contain writings from their first year. 50% of all sales go to supporting their mission of worker owned journalism in ttrpgs!


Cover by John Gagne


A Land Once Magic - Viditya Voleti's post-fantasy worldbuilding TTRPG is getting a print-run for Pocketopia. I am so excited to be helping Viditya bring this incredible game to print. If you enjoy creating one-of-a-kind worlds, you'll love this game

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