Project Update: First Look at TTWH!
THEY HAVE ARRIVED!
The preproduction copies of The Time We Have are here and they are beautiful. I could describe how beautiful but it will be better to just show you.
I couldn't be happier with how the game is looking. This is such a special milestone in the game's production and we couldn't have gotten here without your support. I cannot wait until you can hold these yourselves and take a closer look at the beautiful art by Ripley and all of our guest illustrartors.
Pledge Manager Coming Soon
The smoke test of surveys has been sent out today to ~5% of you to make sure there are no issues. After tomorrow, I will be sending out the remaining surveys so you can adjust your pledge, grab some add-ons, and answer any needed fulfillment Qs. Please note we are not yet charging shipping as it will be calculated closer to fulfillment.
The Elephant in the Room
You have likely heard that the current situation with tariffs on imports from China is having big impacts on the tabletop industry. This project is unfortunately directly subject to those tariffs, now at an untenable 145%. This means that, at the current rate, I am simply unable to import these into the US.
What does this mean for The Time We Have?
I am still committed to bringing this game to release. The current plan is to hold on manufacturing/shipping until the tariffs come down to a more manageable rate. What that timeline looks like right now, I really can't say. But know I am actively working on a best solution to avoid having to delay this game for too long.
There is a world where tariffs come down to a rate that is well below the current level but remain a significant added cost. In that scenario, there may be a small additional cost for physical backers that would be reflected when we charge shipping. This will be communicated transparently if it becomes the solution.
For now, I am hopeful that we can stick with a Fall fulfillment/release, but that is all dependent on where things land tariff-wise. I'll keep you updated as I have more information and thank you so much for your patience.
What does this mean for The Time We Have?
I am still committed to bringing this game to release. The current plan is to hold on manufacturing/shipping until the tariffs come down to a more manageable rate. What that timeline looks like right now, I really can't say. But know I am actively working on a best solution to avoid having to delay this game for too long.
There is a world where tariffs come down to a rate that is well below the current level but remain a significant added cost. In that scenario, there may be a small additional cost for physical backers that would be reflected when we charge shipping. This will be communicated transparently if it becomes the solution.
For now, I am hopeful that we can stick with a Fall fulfillment/release, but that is all dependent on where things land tariff-wise. I'll keep you updated as I have more information and thank you so much for your patience.
Thank you
I want to reiterate a massive thank you for supporting this project and helping make it real. Seeing these physical copies in person was a deeply emotional experience and it is all thanks to you.
More soon,
Elliot
More soon,
Elliot
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