Project Update: Customs in the game
As I progress through all the customs made through this fundraiser, I wanted to write a little update on how they will be integrated in the game.
Each category of customs (pastries, plushies, NPCs) etc. will be integrated together with the game flow and will be unlocked through various game areas such as leveling up, progressing through the days, playing mini games or receiving rewards.
The first category that has all art completed and is already in development are the pastries. Pastries will be integrated for buying & selling in your cafe as a side earning revenue activity to the coffee making. I have already completed the buying part of development and partially the selling part. I still need to work through connecting the selling to the customers and saving/loading of your pastry orders/inventory for it to be put into the alpha version testing.
I also have set ideas for all the other categories but I will share more on that once I progress a bit further with the current game plans. So excited, and hope you will enjoy all these new additions to the gameplay itself!
Each category of customs (pastries, plushies, NPCs) etc. will be integrated together with the game flow and will be unlocked through various game areas such as leveling up, progressing through the days, playing mini games or receiving rewards.
The first category that has all art completed and is already in development are the pastries. Pastries will be integrated for buying & selling in your cafe as a side earning revenue activity to the coffee making. I have already completed the buying part of development and partially the selling part. I still need to work through connecting the selling to the customers and saving/loading of your pastry orders/inventory for it to be put into the alpha version testing.
I also have set ideas for all the other categories but I will share more on that once I progress a bit further with the current game plans. So excited, and hope you will enjoy all these new additions to the gameplay itself!
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